GetSystemInfo Explained — Parameters, Structures, and Examples

GetSystemInfo vs. GetNativeSystemInfo: Which One to Use?Windows provides two closely related functions for retrieving system information: GetSystemInfo and GetNativeSystemInfo. They look similar, but choosing the correct one matters when your application needs accurate details about processor architecture and address space — especially on 64-bit Windows running 32-bit code (WOW64). This article explains the differences, shows practical examples, outlines common pitfalls, and gives clear guidance on which API to call in different scenarios.


What each function does

  • GetSystemInfo
    Returns information about the system as presented to the calling process. On 32-bit processes running under WOW64 (Windows-on-Windows64), GetSystemInfo reports the emulated environment — typically the 32-bit view — not the actual underlying native architecture.

  • GetNativeSystemInfo
    Returns information about the native system architecture, independent of the calling process’s bitness. Even if a 32-bit process calls this function under WOW64, it receives the real underlying system information (for example, x86_64/AMD64).


Why the distinction matters

The key issue is address-width and processor architecture visibility when 32-bit processes run on 64-bit Windows (WOW64). Examples where the difference affects behavior:

  • Determining if the OS is 64-bit. A 32-bit process calling GetSystemInfo may incorrectly conclude the OS is 32-bit.
  • Deciding pointer sizes, data model choices, or allocating memory ranges that depend on native address space.
  • Reporting system capabilities to users or logging accurate telemetry.
  • Implementing compatibility or diagnostic tools that must reflect the actual OS.

SYSTEM_INFO structure: important fields

Both functions populate a SYSTEM_INFO structure. Relevant fields include:

  • wProcessorArchitecture — processor architecture identifier (e.g., PROCESSOR_ARCHITECTURE_AMD64).
  • dwPageSize — page size in bytes.
  • lpMinimumApplicationAddress / lpMaximumApplicationAddress — range of application virtual addresses.
  • dwNumberOfProcessors — logical processor count.

Under WOW64, values such as wProcessorArchitecture and lpMaximumApplicationAddress differ between the two calls: GetSystemInfo shows the 32-bit view, GetNativeSystemInfo shows the true 64-bit values.


Practical examples ©

Example: call both functions and compare results.

#include <windows.h> #include <stdio.h> void printSystemInfo(const SYSTEM_INFO *si) {     printf("Architecture: %u ", si->wProcessorArchitecture);     printf("PageSize: %u ", si->dwPageSize);     printf("MinAppAddr: %p ", si->lpMinimumApplicationAddress);     printf("MaxAppAddr: %p ", si->lpMaximumApplicationAddress);     printf("NumProcessors: %u ", si->dwNumberOfProcessors); } int main(void) {     SYSTEM_INFO si1, si2;     GetSystemInfo(&si1);     GetNativeSystemInfo(&si2);     printf("GetSystemInfo: ");     printSystemInfo(&si1);     printf(" GetNativeSystemInfo: ");     printSystemInfo(&si2);     return 0; } 

On a 32-bit process under 64-bit Windows, expect lpMaximumApplicationAddress from GetSystemInfo to be around 0x7FFFFFFF while GetNativeSystemInfo will be much larger (reflecting the 64-bit address space).


When to use which

  • Use GetNativeSystemInfo when:

    • Your code must know the actual native processor architecture and address space (e.g., installers, system utilities, diagnostic tools).
    • You’re running code that needs to adapt behavior based on the real OS capabilities, regardless of process bitness.
    • You need accurate maximum application address or page-size info for native memory calculations.
  • Use GetSystemInfo when:

    • You want the system information as the current process sees it (for example, for behavior that must match the process’s runtime environment).
    • Your code is strictly concerned with the process’s emulated environment and should act accordingly.

If in doubt and you need true system capabilities, prefer GetNativeSystemInfo.


Additional notes and best practices

  • Use IsWow64Process / IsWow64Process2 when you need to detect WOW64 explicitly or determine the relationship between process and native architectures. IsWow64Process2 (Windows 10 and later) gives more precise mapping of emulation.
  • Do not assume identical values for lpMaximumApplicationAddress or pointer sizes across processes of different bitness on the same machine.
  • For new code targeting modern Windows, prefer GetNativeSystemInfo for system capability checks; use GetSystemInfo only when the process-view is specifically required.

Troubleshooting common issues

  • If a 32-bit installer reports the system as 32-bit: ensure it calls GetNativeSystemInfo or uses IsWow64Process2.
  • If memory allocations fail or addresses appear truncated: confirm whether your calculations used the native address limits or the process-limited view.
  • For cross-platform code (Windows and non-Windows), tie architecture checks to portable detection macros or runtime checks rather than relying on a single Windows API call.

Summary (one-line guidance)

  • If you need the real, underlying system architecture and address-space — call GetNativeSystemInfo.
  • If you need the system view as seen by the current process — call GetSystemInfo.

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